Projects and tutorials that keep me excited about the programming language Processing.

17th June 2013

Photo reblogged from Clinton McKay with 57 notes

clintonmckay:

I wrote an aleatoric paint stroke generator! Every time you click, it randomly calculates a new paint stroke.
Try it here.

clintonmckay:

I wrote an aleatoric paint stroke generator! Every time you click, it randomly calculates a new paint stroke.

Try it here.

17th June 2013

Photo reblogged from Notational with 34 notes

notational:

A little something I made in the first day of Casey Reas “Drawing with Code” workshop in Shakerag, Tennessee.

notational:

A little something I made in the first day of Casey Reas “Drawing with Code” workshop in Shakerag, Tennessee.

17th June 2013

Photo reblogged from ideas_RGB with 21 notes

ideasrgb:

PXSaturation - GRID

ideasrgb:

PXSaturation - GRID

17th June 2013

Photoset reblogged from return void with 17 notes

dianalange:

New Prints of my Noise Studies Series.

http://www.flickr.com/photos/dianalange/collections/72157627223858244/

17th June 2013

Photoset reblogged from #joonsrenderer with 25 notes

joonsrenderer:

Joons-Renderer v0.98b. Brings Sunflow’s ray-tracing to Processing.

I think I should do a beta test before I release this. If anyone’s interested, let me know your email, or email me, joonhyub.lee@kaist.ac.kr, and I will send you a copy of the library. I just want to get some feedback.

I tried to make it as natural to Processing as possible. So setting a texture with the library is as easy as:

fill(“shiny”, R, G, B);
sphere(15);

For more info on the project itself, you can visit here (2010), but I intend to update the website only when this beta test is completed.

Thanks!

16th June 2013

Photo with 10 notes

composition-6-4-23-0-5 (by riebschlager)

composition-6-4-23-0-5 (by riebschlager)

Source: Flickr / riebschlager

15th June 2013

Video with 17 notes

Kinect 3D slit scanner tutorial (by Javier Graciá Carpio)

From the Description:

Shows how to use the Kinect 3D scanner. Sorry, no sound, but I hope it’s clear enough. I recommend you to watch it in full screen.

Made with Processing (processing.org) and a Kinect.

Uses the following libraries:
simple-openni (code.google.com/p/simple-openni)
controlP5 (sojamo.de/libraries/controlP5)
hemesh (hemesh.wblut.com)
javacvPro (mon-club-elec.fr/pmwiki_reference_lib_javacvPro/pmwiki.php?n=Main.HomePage)

Code:
openprocessing.org/sketch/78606
openprocessing.org/sketch/78865
openprocessing.org/sketch/62533

Source: vimeo.com

15th June 2013

Video with 11 notes

Processing Audio Destructive Sphere (by Ashley James Brown)

Experiment with 3d object, shading using GLSL shader code, offscreen live camera input buffer, audio manipulation and some music from Reso.

Coded in processing (of course) with GLSL shader code.

Created during the three day Masterclass workshop at Processing Paris - tutored by Julien V3GA from 2Roqs.

Source: vimeo.com

15th June 2013

Photo with 5 notes

CloudCups (by vormplus)


A new coffee cup designed by vormplus. Made with love, Processing and Hemesh.
Available in Black and White, cookies not included: www.shapeways.com/shops/cloudswimmers

CloudCups (by vormplus)

A new coffee cup designed by vormplus. Made with love, Processing and Hemesh.

Available in Black and White, cookies not included: www.shapeways.com/shops/cloudswimmers

Source: Flickr / vormplus

15th June 2013

Photo reblogged from The816 with 31 notes

the816:

Shapes with shapes and shapes making shapes.

the816:

Shapes with shapes and shapes making shapes.